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Home > CT Tangent > Game-Based Learning to Teach and Assess 21st Century Skills

Game-Based Learning to Teach and Assess 21st Century Skills

29 Jun 2012

Game-based learning is becoming popular in classrooms. Games especially Massively multiplay online role-playing games (MMORPGs) train students ‘communication, collaboration and problem solving skills. It is therefore essential for students to be equipped with these skills to survive in this fast-moving world.

 

Read more at Edutopia